Sales Coach Pro
My day-to-day engineering work: a production sales-training platform built around AI roleplay, where reps rehearse live voice scenarios and review how each conversation went.
- React
- TypeScript
- Realtime Voice
Developer focused on building elegant software solutions. Mostly he builds software
About
I'm a 16-year-old developer with a focus on creating functional, well-designed software. My approach emphasizes clean code, thoughtful architecture, and practical solutions.
Starting at age 9, I've developed proficiency across multiple programming languages and frameworks. My work spans iOS applications, automation tools, and creative projects.
Beyond software development, I work with video editing, music production, and hardware prototyping— each discipline informing my approach to problem-solving and design.
Currently working with Python, JavaScript, TypeScript, Swift, SwiftUI, C++, and C#.
Expertise
Programming
Creative Tools
Technical Skills
Portfolio
My day-to-day engineering work: a production sales-training platform built around AI roleplay, where reps rehearse live voice scenarios and review how each conversation went.
A turret that aims itself. MediaPipe pose landmarks track a subject through the camera feed and drive targeting across two boards I designed in KiCad: an ESP32 servo controller running TMC2209 stepper drivers, and a Raspberry Pi HAT.
One endpoint structure fronting 686+ verified public APIs across 37 categories. Handles SHA-256 hashed key authentication, per-request usage analytics, and configurable cost accounting per API.
Networked dispenser that weighs every pour on a NAU7802 load cell. ESP8266 firmware serves readings over the LAN to a companion SwiftUI app, so intake logging never leaves the house.
ESP32 pet feeder that knows when the dog is nearby. A BLE collar beacon combines with live bowl weight to trigger auto-feeding, behind a hardened API with key auth and rate limiting.
A slate of SwiftUI apps in active development — trackers, tools, and games, each built on a shared framework I maintain so a new app starts at the interesting part.
Interests
Designing and fabricating custom parts and prototypes for hardware projects.
Building electronic systems and experimenting with sensors and microcontrollers.
Creating compositions and exploring sound design in FL Studio.
Analyzing game design patterns and user experience implementations.
Developing creative solutions to technical and practical challenges.
Reverse engineering and modifying existing systems for optimization.
Timeline
Journey begins.
Started learning programming fundamentals and completed first Arduino project.
Began iOS development with Swift and SwiftUI. Started video editing with Final Cut Pro.
Learned Python and expanded technical stack to include JavaScript, C++, C#, HTML, and CSS.
Started exploring additive manufacturing and CAD design for hardware prototyping.
Acquired 3D printer for in-house prototyping. Began music production in FL Studio.
Focused on complex iOS applications and automation tools.
Consolidated experience and created comprehensive portfolio.
Adopted Claude Code as a core tool, pairing agentic AI workflows with hands-on engineering.